- #Blender rigging tutorial 2.7 update
- #Blender rigging tutorial 2.7 full
- #Blender rigging tutorial 2.7 software
But rarely does any publication go the same lengths as this book with its exceptional hand-crafted illustrations. However, of course this is often necessary in order to familiarize the reader with the functions or concepts of Blender if explanations of the text alone are not sufficient. One of the book's biggest assets are the high quality illustrations and pictures, which you can find on almost every page. Blender got nice UI font previews thanks to his hard work on this feature among others. Search for “B3D Sneak Peek” in case you missed them until now.īesides using and explaining pretty much every new Blender feature, Thomas also is one of the few developers with commit rights for Blenders source code, which means he can directly submit new features he’s coded. or let’s rephrase it: I’m sure you’ve seen some of Thomas’s excellent preview videos of new and under development features which he posts on his YouTube channel Plasmasolutions. As CEO of his company Plasmasolutions, he offers 3d modeling, Programming and Design work he also travels to studios all over the world. As a Blender user who actively follows Blender news you may have seen.
![blender rigging tutorial 2.7 blender rigging tutorial 2.7](https://i.ytimg.com/vi/G23XBP6PyDI/maxresdefault.jpg)
Thomas Beck is Blender Foundation Certified Trainer (BFCT) and Blender developer.
![blender rigging tutorial 2.7 blender rigging tutorial 2.7](https://i.ytimg.com/vi/Bck480UHKq8/hqdefault.jpg)
By including such additional explanations the author enables the reader to produce results of the highest quality. It’s important to mention that the book provides lots of explanations of general 3D knowledge such as lighting, material properties or animation concepts not exclusively focused on Blender. There are two ways to read this book: First, as a learning resource, working through it from the front to the back, or as a reference work that enables one to focus on specific functions or chapters.
#Blender rigging tutorial 2.7 software
As a result, the book also reads very fluently and stands out from a dry software documentation. The book not only describes the parameters and setting options of the various functions, but also provides short step-by-step tutorials and use cases of the functions and tools. In addition, there are plenty of chapters on advanced topics such as animation, particle systems, simulation, tracking, Blender's Video Sequence Compositor, or even expanding Blender using Python scripting. Over the next few chapters, the entire workflow of the creation of a 3D model is explained: from modeling a 3D model, to texturing and shading, lighting and rendering to post-processing. The book starts with an introduction, which provides basic knowledge about the work in the 3D space and the related work processes, after which the reader is being prepared for later chapters with an explanation of Blenders user interface. And during the 2018 Blender Conference it was finally released as self published ebook at !
#Blender rigging tutorial 2.7 update
Originally written and physically released (in german) 4 years ago, with a big update and re-release late last year, the huge task of translating all this collected knowledge to english (of course while keeping it up to date, we all know how fast Blender is changing and improving) was finally completed this year.
![blender rigging tutorial 2.7 blender rigging tutorial 2.7](https://3.bp.blogspot.com/-uRdUQjJjV5w/WgABwgTaWLI/AAAAAAAAGaw/QawLBscIBi4kUDEd4KnLU79L4YlwLh4_wCLcBGAs/s1600/01.png)
#Blender rigging tutorial 2.7 full
Not the Comprehensive Blender 2.7 Handbook by Thomas Beck though, which is easily one of the most extensive books about Blender there are, with more than 900 pages full of documentation, best practices and beautifully handcrafted full-color illustrations. Read this review to learn what it's all about! Descriptionīlender has a huge amount of features and tools and editors, big enough for most books to not try and cover everything it has to offer. At this years Blender Conference Thomas Beck released his much anticipated Blender Handbook.